Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.cpp
christopher waters 8d2ed4a040 Moving EPixelFormatCapabilities to PixelFormat.h to live with FPixelFormatInfo.
Adding UE::PixelFormat::HasCapabilities to replace RHIPixelFormatHasCapabilities and friends.

#jira none
#rb elizabeth.baumel, charles.bloom
#preflight 6351928c9e14ee3c7941510d

[CL 22666541 by christopher waters in ue5-main branch]
2022-10-20 15:15:15 -04:00

65 KiB