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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
carlmagnus nordin ca0e067d32 ZenLoader: Match suspend/resume behaviour of legacy loader by using a counter instead of a boolean
#preflight 637743c9aa2fe2b05f7d0c69
#rb pj.kack

[CL 23192063 by carlmagnus nordin in ue5-main branch]
2022-11-18 05:56:05 -05:00
..
AssetRegistry
FAssetData - You can now pass in EResolveClass::Yes or EResolveClass::No, into GetClass and IsInstanceOf on FAssetData in order to ask it to load classes that it can't find.
2022-11-10 01:07:46 -05:00
Blueprint
Small cleanup of dead code in blueprint support
2022-09-15 20:36:36 -04:00
Internationalization
…
Misc
Make the WarnIfAssetsLoadedInScope respect the enabled state.
2022-11-17 15:29:26 -05:00
Serialization
ZenLoader: Match suspend/resume behaviour of legacy loader by using a counter instead of a boolean
2022-11-18 05:56:05 -05:00
Templates
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Tests/Serialization
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UObject
Improved comments on SerializeBin() and SerializeBinEx() to make it clear that binary serialization of deprecated properties can cause problems.
2022-11-16 09:18:24 -05:00
CoreUObjectPrivatePCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00
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