Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs
Stu McKenna f049a31e63 - Disable experimental VM due to cook errors
#rb trivial
#jira UE-148682
#rnx
#preflight 6255c20769015afc27b9b42f

[CL 19725948 by Stu McKenna in ue5-main branch]
2022-04-12 14:31:56 -04:00

35 lines
807 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VectorVM : ModuleRules
{
public VectorVM(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
});
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Engine/Classes/Curves"
});
PublicDefinitions.AddRange(
new string[]
{
"VECTORVM_SUPPORTS_EXPERIMENTAL=0",
"VECTORVM_SUPPORTS_LEGACY=1"
});
}
}