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ADDED Support for importing GeometryCache assets from Alembic files ADDED CalculateRawMeshTangets function that only calculates the tangents without building the RawMesh [CL 2591762 by Jurre DeBaare in Main branch]
30 lines
732 B
C#
30 lines
732 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class GeometryCache : ModuleRules
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{
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public GeometryCache(TargetInfo Target)
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{
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PublicIncludePaths.Add("Runtime/GeometryCache/Public");
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PrivateIncludePaths.Add("Runtime/GeometryCache/Private");
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject", // @todo Mac: for some reason it's needed to link in debug on Mac
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"Engine",
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"Slate",
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"SlateCore",
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"InputCore",
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"EditorStyle",
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"UnrealEd",
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"AssetTools",
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"RenderCore",
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"ShaderCore",
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"RHI"
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}
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);
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}
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}
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