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16 lines
493 B
C++
16 lines
493 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "Landscape.h"
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#include "LandscapeProxy.h"
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#include "LandscapeInfo.h"
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#if WITH_EDITOR
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LANDSCAPE_API FLandscapeImportLayerInfo::FLandscapeImportLayerInfo(const struct FLandscapeInfoLayerSettings& InLayerSettings)
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: LayerName(InLayerSettings.GetLayerName())
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, LayerInfo(InLayerSettings.LayerInfoObj)
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, ThumbnailMIC(NULL)
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, SourceFilePath(InLayerSettings.GetEditorSettings().ReimportLayerFilePath)
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{ }
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#endif // WITH_EDITOR
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