Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

16 lines
493 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "Landscape.h"
#include "LandscapeProxy.h"
#include "LandscapeInfo.h"
#if WITH_EDITOR
LANDSCAPE_API FLandscapeImportLayerInfo::FLandscapeImportLayerInfo(const struct FLandscapeInfoLayerSettings& InLayerSettings)
: LayerName(InLayerSettings.GetLayerName())
, LayerInfo(InLayerSettings.LayerInfoObj)
, ThumbnailMIC(NULL)
, SourceFilePath(InLayerSettings.GetEditorSettings().ReimportLayerFilePath)
{ }
#endif // WITH_EDITOR