Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp
Dan Oconnor 195086b1a5 Changes from PVS-Studio, these could introduce small behavior change.
Consistent null checks, fixes for copy/pasted conditions, copy pasted LOCTEXT identifiers, comparisons against literals of the wrong type, missing return statements, dead code, and some system calls that were ignoring their return value

[CL 2494390 by Dan Oconnor in Main branch]
2015-03-27 16:11:50 -04:00

16 KiB