Consistent null checks, fixes for copy/pasted conditions, copy pasted LOCTEXT identifiers, comparisons against literals of the wrong type, missing return statements, dead code, and some system calls that were ignoring their return value
[CL 2494390 by Dan Oconnor in Main branch]
- Greatly improved skeletal mesh importing by removing n^2 operation when combining vertices
- Added a cvar parameter to disable triangle order optimization (debugging purposes only)
[CL 2367715 by Matt Kuhlenschmidt in Main branch]
- Fixed calculating vert size to not apply ref inverse transform. Vert position is imported on ref pose, so if you inverse it, you'll get scale 1, 1, 1 transform, which isn't true. Just using normal vert size should work fine.
[CL 2064094 by Lina Halper in Main branch]