Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCEFSubProcess/Private/Linux/UnrealCEFSubProcessLinux.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

21 lines
451 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "UnrealCEFSubProcess.h"
/**
* WinMain, called when the application is started
*/
int main( int argc, char** argv )
{
FPlatformMisc::SetGracefulTerminationHandler();
#if WITH_CEF3
// Structure for passing command-line arguments.
// The definition of this structure is platform-specific.
CefMainArgs MainArgs();
return RunCEFSubProcess(MainArgs);
#else
return 0;
#endif
}