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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b65e7beea4e122007d73fbefa76f4b4dcf6869ba
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
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RPG3D b65e7beea4 Ignore empty AAR directories on Android (contributed by RPG3D)
#jira UE-88492
#PR #6676
#ue4
#android
#rb trivial

[CL 11520899 by Chris Babcock in 4.25 branch]
2020-02-18 16:46:54 -05:00
..
Configuration
Fixed UnrealBuildTool crashing on launch if initialization of UnrealTargetPlatform static members variables happens out of order
2020-02-18 10:02:51 -05:00
DotNetCore
…
Executors
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Modes
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Platform
Ignore empty AAR directories on Android (contributed by RPG3D)
2020-02-18 16:46:54 -05:00
ProjectFiles
Fix null reference when generating project files in binary release.
2020-02-17 13:53:16 -05:00
Properties
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
System
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
ToolChain
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
app.config
…
app.manifest
…
UnrealBuildTool.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
UnrealBuildTool.csproj
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
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