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UnrealEngineUWP
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UnrealEngineUWP
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MeshUtilities
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krzysztof narkowicz
a6c98502ff
Lumen Mesh Cards - fixed infinite loop when generating mesh cards for large meshes and EmbreeRay.ray.tfar + 0.01f was equal to EmbreeRay.ray.tfar. Now hits against previous primitive are ignored and ray is always advanced by a smallest possible increment.
...
[CL 22221700 by krzysztof narkowicz in ue5-main branch]
2022-09-28 10:18:58 -04:00
..
Private
Lumen Mesh Cards - fixed infinite loop when generating mesh cards for large meshes and EmbreeRay.ray.tfar + 0.01f was equal to EmbreeRay.ray.tfar. Now hits against previous primitive are ignored and ray is always advanced by a smallest possible increment.
2022-09-28 10:18:58 -04:00
Public
…
MeshUtilities.Build.cs
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00