Files
UnrealEngineUWP/Engine/Source/Developer
christopher waters 74c6a9d8fb When changing SM6 raytracing shaders to use lib_6_6 from lib_6_5, the __SHADER_TARGET_MINOR value wasn't updated to 6.
When changing SM5 raytracing shaders to use lib_6_5 from lib_6_3, the __SHADER_TARGET_MINOR value wasn't updated to 5.
Bumping SM6 and SM5 shader versions.

#jira none
#rb yuriy.odonnell
#preflight 6335b2abf76de2d4d559891a

[CL 22263071 by christopher waters in ue5-main branch]
2022-09-30 00:44:25 -04:00
..
2022-09-20 15:39:39 -04:00
2022-09-11 23:47:08 -04:00
2022-09-27 02:14:48 -04:00