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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b17431befdc605e2d7d4e29bdf2bcd82d13aa259
UnrealEngineUWP/Engine/Source/Runtime/MovieScene
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ludovic chabant 2b98ca20e1 Sequencer: editing of channel overrides is now properly undoable, and works on multiple channel groups
#jira UE-168971
#jira UE-168974
#preflight 6376a5822a05dabce9ed1681
#rb max.chen

[CL 23187687 by ludovic chabant in ue5-main branch]
2022-11-17 19:25:57 -05:00
..
Private
Sequencer: editing of channel overrides is now properly undoable, and works on multiple channel groups
2022-11-17 19:25:57 -05:00
Public
Sequencer: properly run motion vector evaluations
2022-11-17 19:20:51 -05:00
MovieScene.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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