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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b17431befdc605e2d7d4e29bdf2bcd82d13aa259
UnrealEngineUWP/Engine/Source
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richard malo b17431befd Fixed crashes when exiting the editor using "-execcmds=QUIT_EDITOR" (only happens is ContentBundle outliner and/or DataLayer Outliner are spawned)
#rb jeanfrancois.dube
#preflight 6377a5dc2a05dabce93a911e

[CL 23197153 by richard malo in ue5-main branch]
2022-11-18 12:03:41 -05:00
..
Developer
Fixed compile issue
2022-11-18 10:10:41 -05:00
Editor
Fixed crashes when exiting the editor using "-execcmds=QUIT_EDITOR" (only happens is ContentBundle outliner and/or DataLayer Outliner are spawned)
2022-11-18 12:03:41 -05:00
Programs
Horde: Add byte offsets and lengths to log chunks, for compatibility with legacy implementation.
2022-11-18 11:22:43 -05:00
Runtime
Fix memory leak in DepletableQueue as the last node was never deleted and make an accidental concurrent call to Deplete not catastrophic.
2022-11-18 11:35:54 -05:00
ThirdParty
mtlpp: Fixes the BuildForMac.command and addresses compilation issues with TVOS and MetalRT support.
2022-11-18 03:03:31 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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