Files
UnrealEngineUWP/Engine/Source/Editor/SourceControlWindows/Public/ISourceControlWindowsModule.h
wouter burgers 92e74b4c79 Skein / Snapshot History: Add 'View Snapshot History' menu item to Revision Control menu in Status Bar.
#rb Marco.Anastasi
#rnx

[CL 30012929 by wouter burgers in ue5-main branch]
2023-11-30 07:58:07 -05:00

62 lines
1.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Containers/Union.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
/**
* SourceControlWindows module interface
*/
enum class FSubmitOverrideReply
{
Handled,
ProviderNotSupported,
Error,
Num
};
struct SSubmitOverrideParameters
{
TUnion<FString, TArray<FString>> ToSubmit;
FString Description;
};
DECLARE_DELEGATE_RetVal_OneParam(FSubmitOverrideReply, FSubmitOverrideDelegate, SSubmitOverrideParameters /*InParameters*/);
class ISourceControlWindowsModule : public IModuleInterface
{
public:
/**
* Get reference to the SourceControlWindows module instance
*/
static inline ISourceControlWindowsModule& Get()
{
return FModuleManager::LoadModuleChecked<ISourceControlWindowsModule>("SourceControlWindows");
}
static inline ISourceControlWindowsModule* TryGet()
{
return FModuleManager::GetModulePtr<ISourceControlWindowsModule>("SourceControlWindows");
}
virtual void ShowChangelistsTab() = 0;
virtual bool CanShowChangelistsTab() const = 0;
virtual void ShowSnapshotHistoryTab() = 0;
virtual bool CanShowSnapshotHistoryTab() const = 0;
virtual void ShowConflictResolutionTab() = 0;
virtual bool CanShowConflictResolutionTab() const = 0;
virtual void SelectFiles(const TArray<FString>& Filenames) = 0;
DECLARE_EVENT_OneParam(ISourceControlWindowsModule, FChangelistFileDoubleClickedEvent, const FString&);
virtual FChangelistFileDoubleClickedEvent& OnChangelistFileDoubleClicked() = 0;
FSubmitOverrideDelegate SubmitOverrideDelegate;
};