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ab0a29efe506a6e78013160eaac00a4e88540a9e
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio
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Joakim Lindqvist 3a8b293b1e Some command line arguments are now passed on to the target creation (visual studio version specifically). This fixes issues were overriding the visual studio version from command line would not be used in targets, resulting in errors when option like setting the compiler version were also used.
Reported in UDN:
https://udn.unrealengine.com/questions/528859/view.html

Also fixed so that HololensTarget is actually getting configured from setting sources, including command line and BuildConfiguration.xml which I added attributes for to match how Windows targets can be configured.

#rb ben.marsh

[CL 9866335 by Joakim Lindqvist in Dev-Build branch]
2019-10-28 04:53:02 -04:00
..
VCProject.cs
UBT: Make the -Quiet option per-target, and use it to suppress toolchain and adaptive non-unity info for secondary build targets.
2019-09-11 11:52:41 -04:00
VCProjectFileGenerator.cs
Some command line arguments are now passed on to the target creation (visual studio version specifically). This fixes issues were overriding the visual studio version from command line would not be used in targets, resulting in errors when option like setting the compiler version were also used.
2019-10-28 04:53:02 -04:00
VCSolutionOptions.cs
…
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