Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Mac/UEDeployMac.cs

23 lines
439 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.IO;
using Ionic.Zip;
namespace UnrealBuildTool
{
class UEDeployMac : UEBuildDeploy
{
public override bool PrepTargetForDeployment(UEBuildTarget InTarget)
{
Log.TraceInformation("Deploying now!");
return true;
}
}
}