Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildEnvironment.cs
Graeme Thornton e2fddbab6b Fix for UAT base path being invalid if the UE4 workspace is mounted directly onto a drive letter (i.e. having N:\\Engine etc.)
- Internal base path becomes N: in this case, which isn't a valid C# path, so attempts to set it as CWD fail. N:\\ is the correct path in this case.

[CL 2585511 by Graeme Thornton in Main branch]
2015-06-12 06:19:55 -04:00

7.4 KiB