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a563c9971923dd618d24ef238917b47ececaf3fa
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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Jimmy Andrews 1ff66ff16e Add Tetrahedron3 to TriangleTypes.h and a new TetUtil.h, to support common tet operations
#rb matija.kecman
#rb rinat.abdrashitov
#preflight 637ceabc2a05dabce96cc636

[CL 23236394 by Jimmy Andrews in ue5-main branch]
2022-11-22 11:10:31 -05:00
..
CompGeom
Add Tetrahedron3 to TriangleTypes.h and a new TetUtil.h, to support common tet operations
2022-11-22 11:10:31 -05:00
DynamicMesh
Fixed compile error surfaced when orphaned headers got compiled (they were never included in their own module so compiler warning settings was never applied)
2022-11-21 03:22:34 -05:00
Generators
expose 2D voronoi diagram generation to geometryscript
2022-08-23 16:22:55 -04:00
Implicit
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Intersection
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Parameterization
Geometry Core, Geometry Processing. Fix implicit cast warnings encountered during clang build.
2022-07-19 09:31:09 -04:00
Spatial
FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
2022-09-26 16:25:25 -04:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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