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a563c9971923dd618d24ef238917b47ececaf3fa
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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Jimmy Andrews acd52ca4c2 Clean up old code in FastWinding.h and fix accidentally not using the cached triangle data when computing weighted centroids
+ move down some sqrts that only need to be called on the final value

#rb david.hill
#preflight 637ce97e4004f73f62b1239b

[CL 23236502 by Jimmy Andrews in ue5-main branch]
2022-11-22 11:20:15 -05:00
..
Private
Add Tetrahedron3 to TriangleTypes.h and a new TetUtil.h, to support common tet operations
2022-11-22 11:10:31 -05:00
Public
Clean up old code in FastWinding.h and fix accidentally not using the cached triangle data when computing weighted centroids
2022-11-22 11:20:15 -05:00
geometry3cpp.tps
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geometry3Sharp.tps
…
GeometryCore.Build.cs
Updated several modules to have UnsafeTypeCastWarningLevel be an error so it matches other modules. This helps compile times because there will be less shared PCHs created.
2022-08-19 14:30:30 -04:00
GTEngine.tps
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Predicates.tps
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