Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp
Helge Mathee 074029cadc RigVM: Automatically mark up rig structs as blueprint type in the HeaderParser
#jira na
#rb sara.schvartzman
#preflight https://horde.devtools.epicgames.com/job/6257ef0bd606fd159eb75496

[CL 19752875 by Helge Mathee in ue5-main branch]
2022-04-14 06:09:20 -04:00

312 KiB