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a5087e8000faeab83aa8eeee45ede410b69cb8ac
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
UnrealHeaderTool
/
Private
History
Marc Audy
2a6c695a32
Fix UHT static analysis warnings
...
#codereview Tim.Smith #rnx #preflight [CL 20034484 by Marc Audy in ue5-main branch]
2022-05-03 19:02:58 -04:00
..
Specifiers
UHT: Add FieldNotify specifier to UHT. It auto generate the UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR and UE_FIELD_NOTIFICATION_IMPLEMENT_CLASS_DESCRIPTOR macro. FieldNotify is only available on FProperty and UFunction member of a UCLass and if the UClass implement the INotifyFieldValueChanged interface.
2022-03-14 09:47:28 -04:00
BaseParser.cpp
Control Rig: Added BlueprintInternalUseOnlyHierarchical tag that can be inherited by derived structs. Addded this tag to base rig unit to hide all raw rig unit structs from BP
2022-02-09 12:15:30 -05:00
BaseParser.h
UHT: Autogenerate the Getter/Setter accessor. The setter and getter can now also be UFunction. It allow some deprecation path.
2022-03-22 10:39:00 -04:00
ClassMaps.cpp
…
ClassMaps.h
…
CodeGenerator.cpp
Fix UHT static analysis warnings
2022-05-03 19:02:58 -04:00
EngineAPI.cpp
…
EngineAPI.h
…
Exceptions.cpp
…
Exceptions.h
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GeneratedCodeVersion.h
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HeaderParser.cpp
RigVM: Automatically mark up rig structs as blueprint type in the HeaderParser
2022-04-14 06:09:20 -04:00
HeaderParser.h
Control rig and RigVM changes to allow for data interface prototype to be further developed
2022-04-06 08:26:45 -04:00
HeaderProvider.cpp
…
HeaderProvider.h
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IScriptGeneratorPluginInterface.cpp
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Manifest.cpp
TCHAR array init fixes for UTF-8 mode.
2022-03-17 10:29:53 -04:00
Manifest.h
…
NativeClassExporter.h
UHT: Add FieldNotify specifier to UHT. It auto generate the UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR and UE_FIELD_NOTIFICATION_IMPLEMENT_CLASS_DESCRIPTOR macro. FieldNotify is only available on FProperty and UFunction member of a UCLass and if the UClass implement the INotifyFieldValueChanged interface.
2022-03-14 09:47:28 -04:00
ParserHelper.cpp
…
ParserHelper.h
Control rig and RigVM changes to allow for data interface prototype to be further developed
2022-04-06 08:26:45 -04:00
PropertyTypes.cpp
Fixing code generation for TFieldPath property UFunction params.
2022-04-19 02:17:04 -04:00
PropertyTypes.h
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Scope.cpp
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Scope.h
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StringUtils.cpp
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StringUtils.h
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UnrealHeaderTool.h
Add internal use command line options to UHT. One to enable debugger code generation outout and one to disable the concurrent processing.
2022-03-04 09:57:14 -05:00
UnrealHeaderToolGlobals.h
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UnrealHeaderToolMain.cpp
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UnrealHeaderToolStats.cpp
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UnrealHeaderToolStats.h
…
UnrealSourceFile.cpp
Fixes for the implicit conversion of ints and chars to TCHARs in UTF-8 mode.
2022-03-02 15:30:50 -05:00
UnrealSourceFile.h
…
UnrealTypeDefinitionInfo.cpp
Fix UHT static analysis warnings
2022-05-03 19:02:58 -04:00
UnrealTypeDefinitionInfo.h
UHT: Add FieldNotify specifier to UHT. It auto generate the UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR and UE_FIELD_NOTIFICATION_IMPLEMENT_CLASS_DESCRIPTOR macro. FieldNotify is only available on FProperty and UFunction member of a UCLass and if the UClass implement the INotifyFieldValueChanged interface.
2022-03-14 09:47:28 -04:00