Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
ryan schmidt 2261125642 GeometryProcessing: force UV/normal overlays to be initialized on creation inside a DynamicMeshAttributeSet.
#rb michael.balzer
#rnx
#jira none
#preflight 6138f6289c40ec00012a7289

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17463301 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17463750 by ryan schmidt in ue5-release-engine-test branch]
2021-09-08 16:59:20 -04:00
..