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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a443e34580098dadee3860569a359bab09a3a7b0
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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david hill 94e4952dd6 GeometryTypes.h - add missing includes to fix non-unity build errors
#rb ryan.schmidt

#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 17464140 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17464148 by david hill in ue5-release-engine-test branch]
2021-09-08 17:22:50 -04:00
..
Private
GeometryProcessing: force UV/normal overlays to be initialized on creation inside a DynamicMeshAttributeSet.
2021-09-08 16:59:20 -04:00
Public
GeometryTypes.h - add missing includes to fix non-unity build errors
2021-09-08 17:22:50 -04:00
geometry3cpp.tps
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geometry3Sharp.tps
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GeometryCore.Build.cs
…
GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
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