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Remove older prototype DDC2 texture build code path and route the commandline switch it used to be synonymous with the newer path. Fixed a bug where DDC2 produced texture mips didn't clear the "PagedToDerivedData" flag when they were streamed in causing the code to then go get the DDC1 texture payload. Fixed a bug where the mip info provider wasn't accounting for the fact that DDC2 mip payloads aren't prefixed with a MipSize. #rb devin.doucette #preflight 613a369fbf5a71000167c318 #ROBOMERGE-AUTHOR: zousar.shaker #ROBOMERGE-SOURCE: CL 17474647 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530) [CL 17474683 by zousar shaker in ue5-release-engine-test branch]