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<Label Category="Clients" Name="Windows" Requires="Compile UE4Client Win64" Exclude="Compile UnrealHeaderTool Win64"/> #rb none [CL 13765754 by Ben Marsh in ue5-main branch]
45 lines
985 B
C#
45 lines
985 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AutomationTool
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{
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/// <summary>
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/// Defines a agggregate within a graph, which give the combined status of one or more job steps, and allow building several steps at once.
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/// </summary>
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class Aggregate
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{
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/// <summary>
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/// Name of this badge
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/// </summary>
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public readonly string Name;
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/// <summary>
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/// Set of nodes that must be run for this label to be shown.
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/// </summary>
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public HashSet<Node> RequiredNodes = new HashSet<Node>();
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="InName">Name of this aggregate</param>
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public Aggregate(string InName)
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{
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Name = InName;
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}
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/// <summary>
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/// Get the name of this label
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/// </summary>
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/// <returns>The name of this label</returns>
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public override string ToString()
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{
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return Name;
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}
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}
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}
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