// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AutomationTool
{
///
/// Defines a agggregate within a graph, which give the combined status of one or more job steps, and allow building several steps at once.
///
class Aggregate
{
///
/// Name of this badge
///
public readonly string Name;
///
/// Set of nodes that must be run for this label to be shown.
///
public HashSet RequiredNodes = new HashSet();
///
/// Constructor
///
/// Name of this aggregate
public Aggregate(string InName)
{
Name = InName;
}
///
/// Get the name of this label
///
/// The name of this label
public override string ToString()
{
return Name;
}
}
}