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#rb devin.doucette #ROBOMERGE-SOURCE: CL 17107168 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634) [CL 17107188 by zousar shaker in ue5-release-engine-test branch]
22 lines
668 B
C++
22 lines
668 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "DerivedDataBuildFunction.h"
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#include "DerivedDataBuildVersion.h"
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class ITextureFormat;
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class FTextureBuildFunction : public UE::DerivedData::IBuildFunction
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{
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public:
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TEXTUREBUILD_API virtual FGuid GetVersion() const final;
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TEXTUREBUILD_API virtual void Configure(UE::DerivedData::FBuildConfigContext& Context) const override;
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TEXTUREBUILD_API virtual void Build(UE::DerivedData::FBuildContext& Context) const override;
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protected:
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virtual void GetVersion(UE::DerivedData::FBuildVersionBuilder& Builder, ITextureFormat*& OutTextureFormatVersioning) const = 0;
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};
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