Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Internal/ZenServerInterface.h
stefan boberg fdffa5c30d Zen HTTP interface refactored into separate header/source files
#rb none

#ROBOMERGE-SOURCE: CL 17066037 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v852-17065384)

[CL 17066041 by stefan boberg in ue5-release-engine-test branch]
2021-08-05 05:31:06 -04:00

37 lines
581 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/StaticArray.h"
class FCompositeBuffer;
class FCbPackage;
#ifndef UE_WITH_ZEN
# if PLATFORM_WINDOWS
# define UE_WITH_ZEN 1
# else
# define UE_WITH_ZEN 0
# endif
#endif
#if UE_WITH_ZEN
namespace UE::Zen {
class FZenServiceInstance
{
public:
DERIVEDDATACACHE_API FZenServiceInstance();
DERIVEDDATACACHE_API ~FZenServiceInstance();
DERIVEDDATACACHE_API bool IsServiceRunning();
DERIVEDDATACACHE_API bool IsServiceReady();
private:
};
} // namespace UE::Zen
#endif // UE_WITH_ZEN