Files
UnrealEngineUWP/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp
nick darnell a8324a9e6a If the engine needs to exit, while the slate loading screen is running, stop processing new slate frames, everything is going to start shuttingdown and it wont be safe to continue to make draw requests.
#ROBOMERGE-SOURCE: CL 10499897 via CL 10499899 via CL 10499902 via CL 10499906
#ROBOMERGE-BOT: (v606-10482310)

[CL 10499911 by nick darnell in Main branch]
2019-12-03 15:09:56 -05:00

7.4 KiB