Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalyticsAggregatorConfig.cpp
Ryan Vance 82046cb96e Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
#rb integration
#lockdown nick.whiting

[CL 4819818 by Ryan Vance in Dev-VR branch]
2019-01-25 23:58:19 -05:00

18 lines
441 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "NetAnalyticsAggregatorConfig.h"
/**
* UNetAnalyticsAggregatorConfig
*/
UNetAnalyticsAggregatorConfig::UNetAnalyticsAggregatorConfig(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void UNetAnalyticsAggregatorConfig::OverridePerObjectConfigSection(FString& SectionName)
{
SectionName = GetName() + TEXT(" ") + GetClass()->GetName();
}