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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/Spatial
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Jimmy Andrews 5bae2ab300 make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
#rb david.hill
#preflight 63bf9c094b018bfa80e42e39

[CL 23670550 by Jimmy Andrews in ue5-main branch]
2023-01-12 17:26:31 -05:00
..
GeometrySet3.cpp
…
PointSetHashTable.cpp
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PriorityOrderPoints.cpp
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SparseDynamicOctree3.cpp
make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
2023-01-12 17:26:31 -05:00
ZOrderCurvePoints.cpp
…
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