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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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jimmy andrews 94621fd27d Expose Delaunay Triangulation to Geometry Script
#rb ryan.schmidt, rinat.abdrashitov, matija.kecman
#preflight 64064a28c13b7130d2fd04da

[CL 24531512 by jimmy andrews in ue5-main branch]
2023-03-06 17:00:31 -05:00
..
CompGeom
Expose Delaunay Triangulation to Geometry Script
2023-03-06 17:00:31 -05:00
DynamicMesh
-DynamicMeshEditor.cpp: Handle bone data when appending two meshes and use it to reindex the the combined skinning weights.
2023-03-06 11:22:59 -05:00
Generators
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Implicit
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Intersection
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Parameterization
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Sampling
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Spatial
make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
2023-01-12 17:26:31 -05:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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