Files
UnrealEngineUWP/Engine/Source/Runtime/AudioExtensions/Private/AudioExtensionsModule.cpp
phil popp 96ab5837f2 Deprecate use of TUniquePtr in Audio::IProxyData
Introduce TSharedPtr<Audio::IProxyData> CreateProxyData()
Fix up deprecated callsites.

#jira UE-162062
#rb Rob.Gay
#fyi Miles.Flanagan
#preflight 639a0f262960b732207fc1e3

[CL 23515287 by phil popp in ue5-main branch]
2022-12-14 13:56:22 -05:00

30 lines
958 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
#include "AudioExtensionsLog.h"
#include "HAL/LowLevelMemStats.h"
#include "IAudioCodecRegistry.h"
#include "IAudioExtensionPlugin.h"
#include "PcmCodec.h"
DECLARE_LLM_MEMORY_STAT(TEXT("AudioSpatializationPlugins"), STAT_AudioSpatializationPluginsLLM, STATGROUP_LLMFULL);
LLM_DEFINE_TAG(Audio_SpatializationPlugins, NAME_None, TEXT("Audio"), GET_STATFNAME(STAT_AudioSpatializationPluginsLLM), GET_STATFNAME(STAT_AudioSummaryLLM));
DEFINE_LOG_CATEGORY(LogAudioExtensions)
class FAudioExtensionsModule : public IModuleInterface
{
public:
void StartupModule() override
{
FModuleManager::Get().LoadModuleChecked(TEXT("SignalProcessing"));
FModuleManager::Get().LoadModuleChecked(TEXT("AudioMixerCore"));
// Built in Codecs.
Audio::ICodecRegistry::Get().RegisterCodec(Audio::Create_PcmCodec());
}
};
IMPLEMENT_MODULE(FAudioExtensionsModule, AudioExtensions);