Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.cpp
Tim Smith 3cf40f7cff Removing engine types from C++ UHT.
C++ UHT can no longer run external script generators but can still be used to validate C# UHT.

#rb self
#preflight 63ca8cb06a00f3cc8ee8b943

[CL 23788618 by Tim Smith in ue5-main branch]
2023-01-20 07:56:59 -05:00

3.4 KiB