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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Build
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Joe Kirchoff 1b044d8f36 EpicGames.Build: Don't throw an exception if a path in AdditionalSearchPath doesn't exist
#rnx
#rb trivial
#preflight 63ff8a2ff43e53f68137ead4

[CL 24465656 by Joe Kirchoff in ue5-main branch]
2023-03-01 12:46:25 -05:00
..
Automation
Fix quote escaping
2023-02-20 15:52:12 -05:00
Platform/Mac
…
System
EpicGames.Build: Don't throw an exception if a path in AdditionalSearchPath doesn't exist
2023-03-01 12:46:25 -05:00
ThirdParty/MSBuild
…
.editorconfig
…
EpicGames.Build.csproj
UAT: Revert changes to PDB generation on ARM64 until CI errors can be fixed.
2022-11-17 13:42:19 -05:00
UEBuildPlatformSDK.cs
Adding a 'Quick Switch SDKs' Turnkey command that can be used when switching between branches that have different SDK versions.
2022-11-01 05:18:50 -04:00
Unreal.cs
EpicGames.Build: Fix UserSettingDirectory not being statically initialized in the correct order, which is preventing WritableEngineDirectory from being set correctly for installed builds.
2023-01-19 22:02:58 -05:00
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