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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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phillip kavan f139504088 Don't orphan pins during Blueprint graph node fixup if they are linked to an autocast or other implicit conversion node that supercedes the original link.
#jira UE-178800
#rb Dave.Jones2
#preflight 64079b078c0039bbf7d91685

[CL 24552020 by phillip kavan in ue5-main branch]
2023-03-07 19:12:22 -05:00
..
Classes
Generated Blueprint skeleton class functions will no longer parent themselves to interface class functions in the fast path, while also ensuring backwards-compatibility for existing call sites to implemented interface functions.
2023-02-20 11:42:54 -05:00
Private
Don't orphan pins during Blueprint graph node fixup if they are linked to an autocast or other implicit conversion node that supercedes the original link.
2023-03-07 19:12:22 -05:00
Public
Move CVar to editor config (BP context menu).
2023-01-25 20:42:47 -05:00
BlueprintGraph.Build.cs
Remove unnecessary private include path
2023-02-21 17:19:34 -05:00
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