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UnrealEngineUWP/Engine/Source/Editor/MeshPaint/Public
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Matt Peters fd97028c28 Change presave prototype to take an FObjectSaveContextRef to provide more information about the save parameters.
#rb Francis.Hurteau, Devin.Doucette
#rn Minor Cooking

[CL 15831839 by Matt Peters in ue5-main branch]
2021-03-25 16:51:36 -04:00
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BaseMeshPaintGeometryAdapter.h
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IMeshPainter.h
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IMeshPaintGeometryAdapter.h
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IMeshPaintGeometryAdapterFactory.h
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IMeshPaintMode.h
Change presave prototype to take an FObjectSaveContextRef to provide more information about the save parameters.
2021-03-25 16:51:36 -04:00
MeshPaintAdapterFactory.h
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MeshPainterCommands.h
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MeshPaintHelpers.h
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MeshPaintModule.h
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MeshPaintSettings.h
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MeshPaintSkeletalMeshAdapter.h
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MeshPaintSplineMeshAdapter.h
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MeshPaintStaticMeshAdapter.h
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MeshPaintTypes.h
Copying //UE5/Dev-Cooker@14539516 to Main (//UE5/Main)
2020-10-21 17:56:05 -04:00
TexturePaintHelpers.h
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TMeshPaintOctree.h
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