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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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989b9d01cf211d96d486de4e5eff03475b02f6ca
UnrealEngineUWP/Engine/Source/Editor/MeshPaint
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danny couture 9332b64809 Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
#rb Francis.Hurteau
#preflight 609e5182ef86d30001ad0a18
#rnx

[CL 16328103 by danny couture in ue5-main branch]
2021-05-14 07:17:32 -04:00
..
Private
Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
2021-05-14 07:17:32 -04:00
Public
Change presave prototype to take an FObjectSaveContextRef to provide more information about the save parameters.
2021-03-25 16:51:36 -04:00
MeshPaint.Build.cs
Move Toolkit Manager to EditorFramework module.
2020-08-12 17:44:00 -04:00
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