You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Making ConstantBufferType a constructor only argument. This removes the duplicated logic of calling ShouldUseStableConstantBuffer. - Moving ShouldUseStableConstantBuffer to ShaderCompilerCommon. - Made UE::ShaderCompilerCommon::ParseParameterType array arguments const #jira UE-166341 #rb Guillaume.Abadie #preflight 634eeceea1527f6b3bda9ff0 [CL 22608320 by christopher waters in ue5-main branch]
38 KiB
38 KiB