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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source
History
sebastien hillaire e03878000c Sky component accessors
#rb none
#preflight https://horde.devtools.epicgames.com/job/636372ddce676ae8688f8285
[FYI] jon.lauf

[CL 22959030 by sebastien hillaire in ue5-main branch]
2022-11-03 14:20:50 -04:00
..
Developer
Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
2022-11-03 14:18:47 -04:00
Editor
UWorld Initialization: CleanupPhysicsSceneThatWasInitializedForSave should skip UpdateWorldComponents if the world is no longer initialized, because it is unnecessary and can cause spurious errors if the world is not initialized.
2022-11-03 14:19:29 -04:00
Programs
Horde: Add alternative sync method for ManagedWorkspace not using client's have table
2022-11-03 13:05:51 -04:00
Runtime
Sky component accessors
2022-11-03 14:20:50 -04:00
ThirdParty
Update OpenXR SDK to 1.0.25
2022-11-02 17:43:52 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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