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917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private/MeshRepresentationCommon.cpp
krzysztof narkowicz a6c98502ff Lumen Mesh Cards - fixed infinite loop when generating mesh cards for large meshes and EmbreeRay.ray.tfar + 0.01f was equal to EmbreeRay.ray.tfar. Now hits against previous primitive are ignored and ray is always advanced by a smallest possible increment.
[CL 22221700 by krzysztof narkowicz in ue5-main branch]
2022-09-28 10:18:58 -04:00

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