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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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869d7abbcb3eb2379ebcd5de8bbb698223962dfd
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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benjamin fox f24fe95400 Add metadata to UAnimDataModel to prevent the debugger from hanging while generating debug info
#jira UE-150290
#preflight 62b0a967ef1c9845545b69e6
#rb phillip.kavan
#fyi Thomas.Sarkanen

[CL 20741842 by benjamin fox in ue5-main branch]
2022-06-20 14:41:47 -04:00
..
AssetRegistry
Turning off logging when failing to convert short type names when running diff asset registries commandlet
2022-06-01 19:23:29 -04:00
Blueprint
…
Internationalization
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Misc
Fixing non unity build
2022-06-01 03:47:38 -04:00
Serialization
DiffOnly Callstacks: Fix truncation of callstack information due to StackIgnoreCount being incorrectly incremented for inline functions.
2022-06-20 12:23:22 -04:00
Templates
Added TIsUEnumClass trait with UHT integration
2022-05-27 08:28:20 -04:00
UObject
Add metadata to UAnimDataModel to prevent the debugger from hanging while generating debug info
2022-06-20 14:41:47 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
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