Files
UnrealEngineUWP/Engine/Source/Runtime
tiantian xie 869d7abbcb Add CVar to fix subsurface border artifact when checkerboard is turned on. It is off by default due to performance concern, 1 extra profile id access per pixel at low quality (TAA mode by default), 4 extra profile id access per pixel at high quality.
Set `r.SSS.Checkerboard.NeighborSSSValidation 1` to turn it on to have a clear border.

#preflight 62b076011c62a6555a84fe34
#rb sebastien.hillaire, kevin.ortegren
#ushell-cherrypick of 20186575 by Tiantian.Xie
#preflight 62b095182405b4ac9e5128ae

#ROBOMERGE-OWNER: tiantian.xie
#ROBOMERGE-AUTHOR: tiantian.xie
#ROBOMERGE-SOURCE: CL 20740138 via CL 20740214 via CL 20740283 via CL 20740853 via CL 20740871
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v970-20704180)

[CL 20742741 by tiantian xie in ue5-main branch]
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