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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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869d7abbcb3eb2379ebcd5de8bbb698223962dfd
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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benjamin fox f24fe95400 Add metadata to UAnimDataModel to prevent the debugger from hanging while generating debug info
#jira UE-150290
#preflight 62b0a967ef1c9845545b69e6
#rb phillip.kavan
#fyi Thomas.Sarkanen

[CL 20741842 by benjamin fox in ue5-main branch]
2022-06-20 14:41:47 -04:00
..
Internal
ZenStoreWriter: Fix assertion "Trying to add package that is already pending" if the cooker commits a package a second time while the first commit of the package is queued for asynchronous completion aand has not yet reached CommitPackageInternal.
2022-05-18 14:49:11 -04:00
Private
DiffOnly Callstacks: Fix truncation of callstack information due to StackIgnoreCount being incorrectly incremented for inline functions.
2022-06-20 12:23:22 -04:00
Public
Add metadata to UAnimDataModel to prevent the debugger from hanging while generating debug info
2022-06-20 14:41:47 -04:00
Tests
Fix constructing a FSoftObjectPath from a FObjectPtr.
2022-06-17 13:41:41 -04:00
CoreUObject.Build.cs
Math macro prefix fixes for CoreUObject and Engine.
2022-04-04 11:13:42 -04:00
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