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- Filters can be presistent even between editor sessions (option for this in settings) - Option to filter logs by owner class [CL 2392383 by sebastian kowalczyk in Main branch]
22 lines
533 B
C++
22 lines
533 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ILogVisualizer.h"
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#include "Runtime/Core/Public/Features/IModularFeatures.h"
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class SDockTab;
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class ISlateStyle;
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class FSpawnTabArgs;
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class FLogVisualizerModule : public IModuleInterface, public IModularFeature
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{
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public:
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// Begin IModuleInterface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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// End IModuleInterface
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private:
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TSharedRef<SDockTab> SpawnLogVisualizerTab(const FSpawnTabArgs& SpawnTabArgs);
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};
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