// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "ILogVisualizer.h" #include "Runtime/Core/Public/Features/IModularFeatures.h" class SDockTab; class ISlateStyle; class FSpawnTabArgs; class FLogVisualizerModule : public IModuleInterface, public IModularFeature { public: // Begin IModuleInterface virtual void StartupModule() override; virtual void ShutdownModule() override; // End IModuleInterface private: TSharedRef SpawnLogVisualizerTab(const FSpawnTabArgs& SpawnTabArgs); };