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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
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System
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ProjectDescriptor.cs
Ben Marsh
3733f73569
When compiling a modular target, write out a manifest of build products to each output directory listing the valid modules in that directory and their version. Allows faster switching of changelists when using UGS (because it's no longer necessary to re-link all modules), and safeguards against stale DLLs from a different target causing loader errors. Uses compiled-in API version if BUILT_FROM_CHANGELIST is non-zero.
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[CL 2641800 by Ben Marsh in Main branch]
2015-08-03 08:47:15 -04:00
3.7 KiB
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