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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs
Ben Marsh ddffc7e3dd Fix PCH environment changing when a module has an include path dependency, but the decision to compile that module is dependent on something else. Now always generates a consistent compile environment regardless of whether the other module binary is actually built.
#jira UE-19783

[CL 2649648 by Ben Marsh in Main branch]
2015-08-10 13:10:18 -04:00

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