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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationUtils/ScriptCompiler.cs
Ben Marsh 047fafaf98 Add a -ScriptsForProject parameter to UAT, which causes it to only compile and load scripts for a certain project. Fixes issues when only syncing source for one project, as is typical in UGS workflows. Always pass that parameter from the editor, and always compile UAT when running from a non-installed, non-promoted build.
#codereview Bob.Tellez

[CL 2638899 by Ben Marsh in Main branch]
2015-07-30 12:15:19 -04:00

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